Elementalist
Summoner who commands elemental spirits.
Overview
The Elementalist is a playable Class in Aion 2.
The Elementalist excels in utilizing summons and special abilities.
They entrust direct combat to their summoned spirits while using a blend of status-altering and damage-over-time magic to defeat enemies from a distance.
In Aion, the Elementalist is a debuff specialist and the only class that utilizes summons. They use their powerful summons to damage foes, while keeping them at bay. They also inflict massive damage through the use of their damage over time skills.
Testing suggests summons to be a greater focus in Aion 2.
Playstyle
Elementalist is a pet-focused class with limited mobility that uses its summoned elementals to maintain a dominant presence on the battlefield. This class has access to four distinct summon types - Fire, Water, Wind, and Earth - each of which have its own role in combat outside of just being an additional source of damage. Fire and Wind Spirits barrage enemies with meddlesome debuffs, whereas Earth and Water Spirits help reduce or heal incoming damage for the Spirit’s master and fellow party members.
Early playtesters have also mentioned that Elementalists will have access to several Skills that inflict the Fear debuff. There will be a single-target and an AoE Fear Skill that Elementalists can use alongside their summons.
The main weakness of the Elementalist is its lack of mobility. Players belonging to this class will need to rely on the defensive support and healing from their Spirits, as well as certain abilities like Substitution, which transfer incoming damage onto their summoned Spirit, to survive combat.
Focus Group Feedback
Feedback commented that summons can grow to raid boss size in PvP, dealing massive AoE damage. Testers also thought the class was stylish, with well-designed pets with strong visual appeal.
Notes & Trivia
During early playtests, this class may have been called the "Spiritmaster" before being renamed to Elementalist.
Skills
NOTE: These Skills have been translated from an in-progress build of Aion 2. As such, information may be incorrectly translated or subject to change.
| Skill | Description | Skill Reinforcements |
|---|---|---|
| Command: Substitution | When the master is damaged within a 15-meter radius of a summoned Spirit, the Spirit will take 100% of the damage on behalf of the master for 30 seconds. |
|
| Summon: Earth Spirit | Summons an Earth Spirit. During combat, the Earth Spirit creates a shield that reduces damage by 20% for all allies in a 10-meter radius. |
|
| Summon: Fire Spirit | Summons a Fire Spirit. During combat, targets in the path of the Fire Spirit enter the Burning state, taking 150 Damage per second for 3 seconds. |
|
| Summon: Water Spirit | Summons a Water Spirit. During combat, the Water Spirit will restore 370 HP to all allies within a 15-meter radius every 3 seconds, ignoring unit collision. |
|
| Summon: Wind Spirit | Summons a Wind Spirit. During combat, the Wind Spirit will knock a random target within a 20-meter radius into the air for 1 second every 3 seconds, dealing 774 Damage. |
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